An artist's guide to figure drawing that applies the classic concept of the "drawn mannequin" to modern illustration, allowing renderers to capture the figure from a variety of angles and poses without the use of models or photo references.
For today's in-demand figure artists--comic creators animators, video game artists, concept designers, etc.--it is necessary to be able to quickly draw the human figure in a variety of action-packed poses. In Freehand Figure Drawing for Illustrators, David Ross shows readers how they can master freehand figure drawing without visual reference by using a modern twist on the classic technique of blocking out the human figure as a mannequin. Step-by-step lessons guide aspiring illustrators from basic poses (standing, running, jumping) to extreme motions (throwing punches, high kicking). For on-the-go artists, Freehand Figure Drawing for Illustrators allows them complete freedom to bring their figures to life at any time.